Design and Technology at Stocksbridge Junior School
At Stocksbridge Junior School, we are all designers and technologists! We want our pupils to appreciate the value of designing and the importance of technology. We strive for them to have no limits to their ambitions and to aspire to become architects, graphic designers, chefs or carpenters! Through our Design and Technology curriculum, we want all of our pupils to develop an appreciation of the subject, be inspired, be ambitious and confident in their ability. Using the knowledge and skills they have acquired through the Design and Technology curriculum, they should be equipped to explore their own unlimited creativity.
We are a forward thinking school who embrace research to improve our practice. We have a traditional ethos that aligns with British values and have designed our curriculum to equip our pupils with cultural capital; the essential knowledge that all pupils need to be educated citizens. This is reflected through our core values of Respect, Endurance, Aspiration, Courage and Honesty… we REACH! We are committed to reviewing and adapting our curriculum to suit the needs of our pupils because, like our pupils, we are all ‘Learning Together’.
The Design and Technology curriculum is ambitious and seeks to inspire our children to utilise the knowledge and skills gained in this subject, to the very best of their ability. We ensure that our pupils enter and leave a significant stage in their academic journey and social and emotional development, fully prepared for the next phase in their lives. We are committed to ensuring that our children are accessing a broad and balanced curriculum that will meet and exceed the requirements of the National Curriculum through key concepts and clear end points. We provide an ambitious curriculum for every pupil, regardless of social disadvantage and SEND. Where required, carefully designed support identifies and addresses gaps in knowledge and skills so that every child is successful. Our curriculum has been designed with the interest and needs of all of our pupils and our community and is bespoke to the pupils of Stocksbridge Junior School.
Design and Technology is an inspiring, creative and practical subject. At Stocksbridge Junior School, it has been tailored to focus upon the development of practical skills and disciplinary knowledge. Where effective, links are drawn to other subjects, such as Mathematics, Science, Computing and Art & Design to add greater value. Our curriculum is progressively sequenced across the key stage to revisit and build upon prior learning. Through practical work, the pupils learn the discipline of the subject and apply their knowledge and skills to think and work as a designer and technologist. They are empowered to become resourceful, innovative, enterprising and capable citizens. The units studied allow children to apply their technical knowledge and skills gained when creating their end product. As part of the whole process, our children are encouraged to analyse existing products then design, make and evaluate the success of their own work.
Assessment informs learning to ensure that all pupils including disadvantage and those with SEND achieve highly and acquire the knowledge and cultural capital they need to succeed in life. Staff use assessment information to inform their short-term planning and address misconceptions. This helps us provide the best possible support for all of our pupils. The end points for each year group have been carefully mapped out and further broken down. This means that the essential knowledge, skills and concepts in Design and Technology are progressive and build year on year.
Our well-constructed curriculum in Design and Technology leads to pupils successful learning. This is evidenced in the outcomes within workbooks, Seesaw and practical work produced. Pupils are well prepared for the next steps and stages of their learning due to the progressive and well sequenced curriculum. As a result, pupils make excellent progress they know more and remember more as they move through the Design and Technology curriculum at Stocksbridge Junior School.
The National Curriculum for Design and Technology
Purpose of Study
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
The national curriculum for design and technology aims to ensure that all pupils:
- develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
- build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
- critique, evaluate and test their ideas and products and the work of others
- understand and apply the principles of nutrition and learn how to cook
Subject Content: Key Stage 2
Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts [for example, the home, school, leisure, culture, enterprise, industry and the wider environment].
When designing and making, pupils should be taught to:
- use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
- generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design
- select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately
- select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities
- investigate and analyse a range of existing products
- evaluate their ideas and products against their own design criteria and consider the views of others to improve their
- understand how key events and individuals in design and technology have helped shape the world
- apply their understanding of how to strengthen, stiffen and reinforce more complex structures
- understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]
- understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]
- apply their understanding of computing to program, monitor and control their products.
Cooking and Nutrition
As part of their work with food, pupils should be taught how to cook and apply the principles of nutrition and healthy eating. Instilling a love of cooking in pupils will also open a door to one of the great expressions of human creativity. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.
At Key Stage 2, pupils should be taught to:
- understand and apply the principles of a healthy and varied diet
- prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
- understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.